Out of ideas for how to interest bored kids? Pick a card! This card pack in a handy flip-top tin includes 50 fun ideas to keep boredom at bay as kids make the most of inside play. Choose cards with the PAINT icon for creative ideas, HEART icon for active ideas, and the BOOK icon for quiet ideas.Conforms to CPSIA, ASTM, and CE standards. Perfect for ages 3+.
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You can hardly believe your luck! First, you discovered a previously unknown island. And now, deep in the jungle, you have found nine mysterious treasure chests! But this is no ordinary island — you have landed on the island of riddles, where the jungle animals are guarding the treasures. You must solve their tricky puzzles before you can open the chests. What are you waiting for? Crack the riddles together and win the treasure!
A riddle adventure in the jungle! Working together or by themselves, children ages six and up can solve various riddles to open mysterious treasure chests.
In each round, six different types of puzzles, which are shown on 36 illustrated, large-format cards, are combined in new ways. Thus, the game is replayable, offering a new gaming experience in each round. A playful introduction to get young players started in the EXIT: The Game series.
The circus is in town! But something’s amiss under the big top. A series of high-profile burglaries have occurred in each of the cities where the circus performed. Coincidence? Or can you find a connection?
What you had planned to be a relaxing walk in the woods suddenly takes a very different turn. As you are walking over a bridge, it unexpectedly disappears behind you and you begin to encounter strange fairy-tale creatures and even stranger puzzles.
What’s going on here — and how are you ever going to find your way out of this enchanted forest again?
Difficulty: 2 of 5
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting. But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld — shows up, chaos breaks out. Can you stop the creatures before they literally tear your academy apart?
- A series of fun and challenging escape-room and mystery-solving games for the home; timed riddle-solving games with imaginary scenarios
- Completely card-based and unplugged — no apps or software needed!
- Requires out-of-the-box thinking … literally! Some components may be marked up, folded, torn, or otherwise manipulated during gameplay